![]() ![]() You’ve been cast into this dungeon and your memories are all scrambled, probably due to being hit on the head or something very nonmagical. This is similar to those, which is unhelpful if you don’t get the reference, but alas that’s the nature of things. I still don’t, since I only played a few and repressed all of King’s Quest IV (except for the excellent title: Heir Today, Gone Tomorrow). So, just like last week, I should ask if you remember old computer-adventure games. You should be all ready to start! Gameplay Now, don’t look at the Adventure Book yet, but have it ready: Then give each player a character card and a character: It’s a castle, not a skyscraper, you know? Unlike Monochrome Inc., this game isn’t built out linearly, so, leave some space all around it for additional rooms. Anyways, you need to get out of the dungeon, so team up with your allies (or by yourself it’s a soloable game) and get out there. ![]() Maybe you hit your head on the floor? Who can say. You remember who you are, but that’s about it. That’s about all there is to say about that. In The Dungeon, you’ve been, well, thrown into a dungeon. For now, though, let’s dive deep into The Dungeon! It’s an interesting swing, going okay so far, but I’m interested to see what’s going to happen next. KOSMOS has pushed out two of these games so far, mostly to approach cooperative games from the narrative side, as opposed to the EXIT series’s puzzle side. Game can be played over three sessions.įull disclosure: A review copy of The Dungeon was provided by KOSMOS.Īlright, let’s try another Adventure Game! This week we’ve got The Dungeon, the companion game to last week’s Monochrome, Inc. ![]()
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